The secondary effects of lighting can be simulated through a variety of tools Maya provides. Extremely complex light phenomena like the light filtering through curtains, firelight
Using D2 Software's award-winning NUKE, this lecture explores complex systems and approaches for compositing workflows.
When anatomical accuracy is required, it is necessary to supplement joint weighting with auxillary tools. Joint weights determine what percentage of a rotational arc a vertex receives as joints rotate
Whether in film, episodic television, commercials or music videos, the integration of 3D elements and effects is now a mainstay of modern post production.
In this DVD, Stephen McClure introduces the essential techniques for creating working tracks using Boujou and Maya. Stephen sets up and tracks a crane shot with in-depth explanations of Boujou's tools
In this second DVD in the Boujou Matchmoving Series, Stephen McClure demonstrates advanced techniques for creating working tracks in Boujou, setting up those tracks in Maya, creating effects in Maya
Syd's first DVD introduces the student to the principles of creating thumbnail sketches and subsequent line drawings in the process of creating a successful composition.
The second DVD in the Syd Mead series, this lesson introduces the viewer to the process of creating the Value Preliminary. Using a series of grey to black markers
Using the value study prepared during the previous DVD, the artist is ready to create a color version of the Value Prelminary.
In this final DVD, starting with a piece of blank cold press illlustration board, Syd takes the viewer through the process of creating the final gouache rendering of his initial composition.
In this polygonal modeling DVD, Sean Mills shows you how to create a bipedal humanoid model. Sean begins with a set of primitives for different body parts - arms, legs, torso and face
Character UV MappingStarting with a complicated humanoid character in an animation pose, Sean Mills takes you through the process of deforming the model to a projection-friendly pose.
On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing cars. The lecture begins with a detailed look through some of his past car drawings and the strategies
This DVD is a solid introduction to drawing aircraft of your own design in perspective, with a focus on basic perspective drawing skills.
On this DVD, Scott demonstrates the basic drawing techniques he uses when drawing hovercraft and spacecraft. Scott demonstrates his techniques of drawing eleven different flying vehicles
On this first of three DVDs in the Matte Surface rendering series, Scott shares with you the shading techniques he has been teaching for over a decade.
On this second of three DVDs in the Matte Surface rendering series, Scott shares with you the round geoform shading techniques he has been teaching for over a decade.
On this last of three DVDs in the Matte Surface rendering series, Scott shares with you the complex curved surface shading techniques he has been teaching for over a decade.
In this DVD, Tim Dobbert walks you through the steps involved in a typical production-level matchmove, also known as camera tracking. In order to integrate CG elements with live-action footage
In visual effects work, it is common to have an element in the live-action footage that needs to be tracked. This is often the case when you need to add an effect to an actor's face
In this DVD, Tim Dobbert takes you through the more advanced aspects of matchmoving and camera tracking. He discusses how to use survey data to force a camera solution to fit a pre-built environment
In this DVD, Tim takes you through the entire process of creating an environment with 3ds Max starting with the analysis of reference photographs and determining real world object dimensions
In this DVD, after setting up various production lighting rigs,Tim discusses the pros and cons of each solution. You will learn when to use one type of rig over another based on the goals of the proj.
To become a skilled matte painter, one must understand the essential properties of photographed light. This DVD follows Dusso through the first stages of the matte painting process
This DVD demonstrates the basic techniques of digital matte painting for visual effects in a production environment. Dusso combines elements of photography, simple 3D models