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"Gnomon Workshop" 

Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure

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Mfg Part #: ASI04 | Item # 7130774
Availability: Temporarily out of stock. Order today and we'll deliver when available. (?)

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$59.00 $42.99

The ability to draw and paint the human head is a fundamental skill that all artists should have. In this first DVD in a series, Bob Kato demonstrates step-by-step how to draw the human head.

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Mfg Part #: BKA01 | Item # 7130775
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In this third DVD in a series, Bob Kato demonstrates with gouache step-by-step how to paint the human head in color.

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Mfg Part #: BKA03 | Item # 7130779
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In this lecture on the subject of Global Illumination lighting techniques, Christopher Nichols discusses the subject of exterior lighting.

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Mfg Part #: CNI01 | Item # 7130785
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Constraints allow the user to set up animatable 'transform node' relationships between objects. These can be used in a wide range of applications, from how a character’s eyes follow an object

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Mfg Part #: CON01 | Item # 7130788
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In this DVD, Dylan discusses the fundamentals of landscape matte painting by demonstrating how to design a shot, both from a plate and from scratch.

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Mfg Part #: DCO01 | Item # 7130794
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In this DVD, Dylan discusses the fundamentals of cityscape matte painting by demonstrating how to design a shot, both from a plate and from scratch.

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Mfg Part #: DCO02 | Item # 7130796
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Building upon the foundation of his first two DVDs, Dylan takes you through the entire matte painting process, from pencil sketch to color study to final rendering.

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Mfg Part #: DCO03 | Item # 7130797
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Deformers are intuitive and interactive tools used to sculpt surfaces into new shapes, circumventing the need to edit vertices one-by-one.

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Mfg Part #: DEF01 | Item # 7130799
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The ability to sketch and render vehicles is an important asset in the field of concept design. Using materials standard in the design industry

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Mfg Part #: DES01 | Item # 7130803
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For students heading into set design, the ability to sketch and render environments is essential. Learn how to plan out perspectives, set up compositions, establish lighting, and create mood

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Mfg Part #: DES02 | Item # 7130804
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By first bringing in a line-drawing from a previous lecture (Design 2), we learn how to use the digital medium to create a finished rendering.

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Mfg Part #: DES04 | Item # 7130808
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Adobe Photoshop is the preferred, industry-standard software for photo manipulation and graphics creation, but using it effectively for projects in production is key.

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Mfg Part #: DPA01 | Item # 7130809
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Any polygonal or NURBS surface can be used as a particle emitter. But the real flexibility lies with NURBS

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Mfg Part #: DYN03 | Item # 7130817
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Rigid Bodies are NURBS or Polygonal surfaces that can react to the dynamic forces of fields and collisions.

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Mfg Part #: DYN04 | Item # 7130819
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For virtually any dynamic effect, fields will be utilized. Fields are used to simulate natural phenomenon such as wind, turbulence and gravity.

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Mfg Part #: DYN05 | Item # 7130821
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Particle Instancing allows one to replace each particle in a particle object with geometry.

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Mfg Part #: DYN07 | Item # 7130827
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With the fundamentals of softbody effects understood, this lecture moves on to more specific applications, effects including oceans, puddles, mud, sand and snow.

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Mfg Part #: DYN09 | Item # 7131319
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Dynamic springs exist in Maya for two purposes: to keep particles together and to connect particles to vertices.

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Mfg Part #: DYN11 | Item # 7131323
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This DVD plunges into the basics of Maya's Paint Effects. Ethan Summers gives you a feature-by-feature examination of this powerful package, teaching you to control the density of your polygon mesh

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Mfg Part #: ESU01 | Item # 7131333
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In this DVD, Ethan Summers shares his techniques for e-on's Vue Infinite, an amazing landscape creation tool and general purpose rendering engine capable of handling scenes

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Mfg Part #: ESU03 | Item # 7131335
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This lecture has two main components, each covering an important part of the design process. First, you will see how designs are generated, by watching Feng sketch over forty rough thumbnails

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Mfg Part #: FZH01 | Item # 7131347
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In this introductory DVD, seasoned compositor Gary Jackemuk teaches the fundamentals of compositing with an emphasis on production. The DVD covers color operations, filters, transformations

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Mfg Part #: GJA01 | Item # 7131354
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There are many ways to render an automobile. Harald will take you through the steps to render an automobile with Adobe Photoshop through the use of paths, layering colors, surfacing and highlights.

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Mfg Part #: HBE02 | Item # 7131357
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This demo deals with the integration of a rendered vehicle into a city environment. This is a basic step-by-step of how to render a vehicle, set up a photo of a cityscape and integrate the vehicle

Show Description
Mfg Part #: HBE03 | Item # 7131358
Availability: Temporarily out of stock. Order today and we'll deliver when available. (?)

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$59.00 $42.99