Microsoft Age of Empires III - Win - CD-ROM (DVD-box) - English
MacMall Part #: 591632
Manufacturer Part #: G10-00025
In this highly anticipated next installment in the Age of Empires franchise from Ensemble Studios, Age of Empires III places players in the time period of roughly 1500 - 1850, picking up where Age of Empires II: The Age of Kings left off. As players work to establish their empire, they take on the role of a European power struggling to explore, colonize, and conquer North and South America. Age of Empires III introduces exciting new gameplay elements, including the all-new Home City and an incredible combat system. Players have new civilizations to discover, random maps to conquer, and a single-player campaign unlike any other. Players also find stunning graphics as a result of a revolutionary graphics engine that pushes the limits of PC graphics technology in an entirely new way. As players control the action, they can experience a new level of exciting combat with realistic physics effects and have the option of engaging in battle with blades, gunpowder, or both. Victory depends on the player's strategic battle plan. The Home City represents a player's capital back in Europe and plays a supporting role in the attempt to control the New World. The better the player performs in the New World, the more powerful his or her Home City becomes. Players can customize their Home City to reflect unique personality traits, making the Home City a vital character in the game. Players can take advantage of elements of the colonial time period, including the ability to ally with Native Americans. They also can explore and find new resources in the Amazon rain forest, recover buried treasure from Caribbean islands, hunt bison on the Great Plains, compete to establish trade routes, and fortify the coast of New England. Players witness new lighting effects and shadows while immersed in a world that feels bright and sunny, yet which has a softness and depth that is revolutionary to PC games. Thanks to the new physics engine, players never see the same scene twice.
Welcome to the New World of Strategy It's the dawn of a new age in real-time strategy (RTS) games. A brave New World is rising – a hostile yet beautiful world, filled with innovative gameplay, new strategic scenarios, eye-searing graphics and much more.
New Feature – Home Cities Players have access to their own European Home City for economic, technological and military support. Your Home City's success depends on you, with your city's improvements retained between games.
This revolutionary new feature to the RTS landscape is incorporated into all aspects of Age of Empires III — from Campaign to Multiplayer — and is unlike anything you've experienced before.
Much like the persistent character from a role-playing game that encourages you to keep playing, your Home City is an important support system to your efforts in the New World. During a game, your Home City can regularly send you supplies or military reinforcements.
You are the leader of your colony, but your success brings glory back to Mother Europe. The more games you play, and the better you do, the more powerful your Home City will become. Every few games, you gain the ability to both upgrade and customize your Home City:
Upgrade your city by unlocking new types of soldiers or buildings, or improving those you already have.
Broaden your tech tree in whatever direction most fits your play style – invest in warships, native alliances, cavalry, artillery or economy.
Customize your Home City by changing the appearance of buildings, the weather or even the types of people who walk, work and perform in its streets.
Throughout a game, as well as in between games, you can visit your Home City to watch its citizens go about their lives, get an opinion on how you're doing, plot your next move or just marvel at the beautiful sunset.
Full 3-D Graphics and More We first set out to reproduce the rich detail of Age of Empires II: Age of Kings. As we strove to make the fascinating Age of Empires III time period come alive, that goal quickly evolved: We at Ensemble Studios wanted to create the best-looking game ever. From the stunning water effects to the hundreds of units battling on-screen, you'll feel like you're a part of the action in the New World.
Tone mapping – This photo imaging technique balances the colors in a scene on the fly. The end result is a rich, warm game where bright colors are vibrantly rendered alongside darker counterparts, such as shadows.
Lighting and shadows – The sun is always shining in Age of Empires, so it's important that lighting and shadows be an awe-inspiring experience. Units and buildings cast shadows according to a real sun position, and even cast shadows on each other. High Dynamic Range rendering allows us to represent the shiny glints of sunlight that bounce off highly reflective surfaces.
Bump and specular mapping – Water glistens like water. Metal shines like metal. These advanced techniques serve to provide an extra level of rendering detail heretofore unseen in real-time strategy (RTS) gaming.
Water – We felt that portraying stunning, realistic water effects in the game was so important that we devoted a programmer to it full-time. You'll find the water rich with details like foam near the shore, accurately modeled water motion, flotsam in rivers and realistic water colors. Plus, reflections change with the viewing angle, the angle of sunlight and the motion of the water. The overall effect is breathtaking.
Cliffs & Riverbeds – Instead of just stretching terrain, we built a system to attach geometry to the terrain map to allow for realistic overhangs and steep cliffs, from areas like the American Southwest. This effect is supported on random maps too.
Real time strategy
ESRB Content Descriptors
Microsoft Windows XP
Microsoft Windows XP - 1.4 GHz - RAM 256 MB - HD 3 GB
Sound card, mouse or compatible device, CD-ROM, headphones, speakers
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