Neville breaks down the development of character design and drawing into a systematic process that is easy to follow and easy to implement. He starts off with a very free form approach utilizing black/white thumbnails to create strong silhouettes. This also helps to take the edge off of the potential intimidation at the start of a project. Neville shows you how to create plausible anatomy, form delineation via simple primitive shape studies and surface detailing such as skin, wrinkles, hair and graphics.
Topics Covered:
Developing Ideas
Thumbnail Sketching
Developing a Strong Character
Anatomy
Lighting Your Subject
Surface Detailing
Graphics
Rendering Technique
Chapters:01: Introduction
02: Design Via Thumbnails
03: Getting Started (Anatomy)
04: Simplified Lighting Study
05: Rendering (The Face)
06: Blocking in the Body
07: Detailing
08: Shadow Casting and Graphics
09: Review and Refine
10: Credits
Format:
DVD