In this DVD, Matt Hartle focuses on teaching the fundamental aspects of the Mental Ray renderer, including memory and performance, sampling, image output, motion blur, displacement and depth of field. By understanding the technical implementation of these different aspects of the Mental Ray renderer, you will be able to dramatically increase the speed and efficiency of your renders to produce production level results.
Topics Covered:
Intro to Mental Ray Interface
Memory and Performance (BSP)
Raytracing
Sampling and Contrast Threshold
Translation Output
Frame Buffer
Diagnostics
Motion Blur
Depth of Field
Displacement
Approximation Editor
Chapters:
01: Render Globals
02: BSP
03: Image Quality
04: Surface Approximation
05: Motion Blur
06: Depth of Field
07: Displacement
Minimum System Requirements:
1GHz or faster processor
512 MB RAM
5 GB of hard disk space