This lecture explains all of the IK Handle Tool's settings from a real-world workflow point of view. The four IK Handle Tool types are demonstrated and their settings explained.
MacMall Part #: 7131398
Manufacturer Part #: KIN03
Before one can effectively rig a character's skeleton to behave intuitively, the basics of Inverse Kinematics in Maya must be understood. This lecture explains all of the IK Handle Tool's settings from a real-world workflow point of view. The four IK Handle Tool types are demonstrated and their settings explained.
Joint Tool RP Handle SC Handle MC Handle 2B Handle End Effectors
01: Introduction 02: Overview 03: Solver Basics 04: Snap Enable 05: Solver Enable 06: End Effector 07: RP vs SC 08: Limits / Stiffness 09: Credits
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