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Autodesk 3ds Max Commercial Maintenance Subscription with Basic/Web Support (1 year) (Migration) (128C1-000110-S002-VC)

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Software Annuity Licensing [?]Software Annuity Licensing  – Annuity licensing (also known by terms such as assurance, subscription, upgrade protection, insurance, maintenance, and renewal) offers access to the newest software technologies as released during the specified annuity period. Annuity licensing needs to be renewed at the end of the annuity period.
Autodesk 3ds Max Commercial Maintenance Subscription with Basic/Web Support (1 year) (Migration)

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Overview

3ds Max Commercial Subscription (1 year) (Migration)
  • MacMall Part #: 8346156 
  • Manufacturer Part #: 128C1-000110-S002-VC 
  • Platform: Universal 


Autodesk 3ds Max 2012





Unleash Your Creativity.
Autodesk 3ds Max 2012 software delivers inspiring new creative toolsets, enhanced iterative workflows, and an accelerated graphics core that together help increase overall productivity.

Whether youre looking to create differentiated 3D assets for games, compelling broadcast graphics for television, or stunning visual effects for the latest box office attraction, Autodesk 3ds Max2012 software provides a comprehensive, integrated 3D modeling, animation, rendering, and compositing solution that enables you to better handle the conflicting demands of shrinking deadlines and increasing consumer expectations for quality.

XBR – the Next Steps
3ds Max 2012 forges ahead with the next steps in the Excalibur (XBR) initiative to revitalize the software at its core. Engineered to provide dramatic improvements in performance and visual quality, the new Nitrous viewport system takes advantage of GPUs and multi-core workstations to deliver a smoother, more responsive workflow, while the render-quality display environment helps drive better creative decisions in the context of your final output. 3ds Max 2012 also introduces the MassFX unified system of simulation solvers, and delivers its first module: mRigids rigid-body dynamics, offering access to the power of the multi-threaded NVIDIA PhysX engine directly in the 3ds Max viewport.

Rendering Redefined
Incorporating some of the most innovative recent software advances in the industry, 3ds Max 2012continues to reach new milestones in the Rendering Revolution. Case in point: the newly integrated irayrendering technology from mental images that enables you to get more predictable, photo-real results without worrying about rendering settings—similar to a ‘point-and-shoot camera. With new support for Vector Displacement Maps, you can use mental ray renderer or iray to render complex high- resolution details created in Autodesk Mudbox™ software on low-resolution geometry.

Better Results, Faster
Whether youre creating textures or UV maps, or adding finishing touches to geometry, 3ds Max 2012offers new and enhanced features that will help you create higher-quality results in less time. Like the new library of 80 Substance procedural textures, with dynamically editable and animatable parameters, or the new Least Squares Conformal Mapping method for creating UVW maps, which preserves local angles of the mesh faces in order to help minimize texture distortion. New sculpting and painting workflows help you achieve your creative vision faster. Whats more, with new single-step interoperability with other products in the Autodesk 3ds Max Entertainment Creation Suites 2012, you can more easily access the best tools for the task at hand.

Key New Features in Autodesk 3ds Max 2012

Nitrous Accelerated Graphics Core
Experience dramatic improvements in performance and visual quality with the new Nitrous viewport system. Nitrous takes advantage of accelerated GPUs and multi-core workstations to enable you to iterate faster and handle larger data sets. The render-quality display environment supports unlimited lights, soft shadows, screen-space ambient occlusion, tone-mapping, and higher-quality transparency

Substance Procedural Textures  
Achieve a vast range of look variations with a new library of 80 Substance procedural textures. These dynamic, resolution-independent textures can be exported to certain games engines via the Substance Air middleware offering (available separately from Allegorithmic SAS), or converted to bitmaps for rendering.

mRigids Rigid-Body Dynamics
Create more compelling static, dynamic, and kinematic rigid-body simulations directly in the 3ds Max viewport. The first module of the new MassFX unified system of simulation solvers, mRigids takes advantage of the multi-threaded NVIDIA PhysX engine to enable you to quickly create a wide range of highly-realistic dynamic simulations, or randomly place geometry within a scene.

iray Renderer
Creating realistic images is easier with 3ds Max, using the newly integrated iray rendering technology from mental images. iray enables you to set up your scene using real-world materials and lighting, press ‘render, and get more predictable, photo-real results without worrying about rendering settings.

Single-Step Suites Interoperability
Take advantage of the focused toolsets in the Autodesk 3ds Max Entertainment Creation Suites 2012, with new single-step interoperability between 3ds Max and Mudbox 2012, Autodesk MotionBuilder2012software, and the Autodesk Softimage2012softwares Interactive Creation Environment (ICE).

Enhanced UVW Unwrapping
Create better UVW maps in less time, with a new Least Squares Conformal Mapping (LSCM) method, enhancements to existing tools, and more streamlined workflows. Employed in a new ‘Peel tool, the new method produces unwrapped UVWs from cut seams with a single click.

Vector Displacement Map Support
With new support for Vector Displacement Maps (VDMs) in 3ds Max, you can use mental ray or iray rendering technology to render complex high-resolution details created in Mudbox 2012 or certain other applications on low-resolution geometry. VDMs can represent directional displacements that do not simply follow the normal.

Sculpting and Painting Enhancements
Enjoy greater control over brushstrokes and their effects on geometry, thanks to new sculpting and painting workflows. Some highlights: a new Conform brush guides geometry towards another surface; new Transform brushes enable you to slide vertices along target surfaces; and Paint Deform brushstrokes can now be constrained to a spline for use as a guide or ruler.

Stylistic Rendering
Use a variety of non-photorealistic (NPR) effects that help simulate artistic styles (such as graphite pencil or acrylic ink), with the new ability to render stylized images in the viewport and with the Quicksilver renderer

ProOptimizer Enhancements 
You can now optimize models faster, more efficiently, and with better results, using the enhanced ProOptimizer feature. It offers normal and UV interpolation, with the ability to keep high-resolution normals on the low-resolution result.

32-Bit 3ds Max 2012 or 3ds Max Design 2012 for Windows
Operating system: Microsoft Windows 7 Professional operating system, Microsoft Windows Vista Business operating system (SP2 or higher), or Microsoft Windows XP Professional operating system (SP3 or higher)

For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons):

  • Intel Pentium 4 1.4 GHz or equivalent AMD processor with SSE2 technology
  • 2 GB RAM (4 GB recommended)
  • 2 GB swap space (4 GB recommended)
  • 3 GB free hard drive space
  • Direct3D 10 technology, Direct3D 9, or OpenGL-capable graphics card† (256 MB or higher video card memory, 1 GB or higher recommended)
  • Three-button mouse with mouse driver software
  • DVD-ROM drive
  • Microsoft Internet Explorer 8.0 internet browser or higher or Mozilla Firefox 3.0 internet browser or higher
  • Internet connection for web downloads and Autodesk Subscription-aware access

64-Bit 3ds Max 2012 or 3ds Max Design 2012 for Windows
Operating system: Microsoft Windows 7 Professional x64, Microsoft Windows Vista Business x64 (SP2 or higher), or Microsoft Windows XP Professional x64 (SP3 or higher)

For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons):

  • Intel 64 or AMD64 processor with SSE2 technology
  • 4 GB RAM (8 GB recommended)
  • 4 GB swap space (8 GB recommended)
  • 3 GB free hard drive space
  • Direct3D 10, Direct3D 9, or OpenGL-capable graphics card† (256 MB or higher video card memory, 1 GB recommended)
  • Three-button mouse with mouse driver software
  • DVD-ROM drive
  • Microsoft Internet Explorer 8.0 or higher or Mozilla Firefox 3.0 or higher browser
  • Internet connection for web downloads and Autodesk Subscription-aware access

For large scenes and complex data sets (typically more than 1,000 objects or 100,000 polygons):

  • Intel 64 or AMD64 processor with SSE2 technology
  • 8 GB RAM
  • 8 GB swap space
  • 3 GB free hard drive space
  • Direct3D 10, Direct3D 9, or OpenGL-capable graphics card† (1 GB or higher video card memory)
  • Three-button mouse with mouse driver software
  • DVD-ROM drive
  • Microsoft Internet Explorer 8.0 or higher or Mozilla Firefox 3.0 or higher browser
  • Internet connection for web downloads and Autodesk Subscription-aware access

3ds Max 2012 or 3ds Max Design 2012 for Macintosh

Boot Camp
You can install Autodesk 3ds Max and 3ds Max Design 2012 software on a Mac computer on a Windows partition. The system must use Boot Camp application program to help manage a dual OS configuration and meet the minimum system requirements.

  • Intel-based Mac Pro or MacBook Pro computer
  • Mac OS X 10.5.x or higher operating system
  • Boot Camp V 2.0 or higher
  • Minimum 2 GB RAM (4 GB recommended for 32-bit Windows, 8 GB or more for 64-bit Windows)
  • Minimum 20 GB disk space for Apple OS partition, minimum 20 GB for Windows OS partition
  • Mac Virtualization on Parallels Desktop

Autodesk 3ds Max and 3ds Max Design 2012 can be used on the Mac via Parallels Desktop for Mac software without having to boot directly into the Windows OS so it is easy to switch between platforms. The system must meet the following requirements:

  • Intel-based Mac Pro or MacBook Pro
  • Mac OS X 10.5.x or higher
  • Parallels Desktop 4.0 (4.0.3844 or higher)
  • Minimum 4 GB RAM (6 GB system memory for 32-bit Windows, 8 GB or more for 64-bit Windows recommended)
  • Minimum 40 GB available disk space (100 GB recommended)

Technical Specs

General
Category Creativity application - graphics & image editing, 3D modeling
Product Type Subscription (migration) - 1 year
Platform Windows
Licensing
License Type 1 seat
License Pricing Commercial
Details Volume Channel Partner
Service & Support
Type New releases update - 1 year ¦ Web knowledge base access - 1 year ¦ Web support - 1 year
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Autodesk 3ds Max Commercial Maintenance Subscription with Basic/Web Support (1 year) (Migration) (128C1-000110-S002-VC)

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